On Defining Decktypes

The first truly competitive metagame in Gwent has been established, which is a great time to draw conclusions from our experiences. In this short concept article, I’ll be defining card archetypes, but I’ll expand to a range of topics including why certain decks have very high winrates against other decks, …

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Roach Scoia’tael

This is my Scoia’tael deck that I’ve been using at the top of ladder to great success.  It’s gone through hundreds of changes and iterations in the past 17 days since ranked launched, ultimately culminating in this list. Every card choice was meticulously chosen, with specific explanations listed below. General …

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New Cards Analysis #1

For the first ever major Gwent content update, Swim and Rysik analyze the recently revealed cards, and discuss their expected impacts on the metagame in the new and highly anticipated ranked mode. Bear in mind these analyses and predictions will be made with the competitive meta in mind, and that …

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The Art of Mulligan

Fundamentally, Gwent is a game of sequencing. We all know this. What we don’t all know is that the mulligan mirrors this principle: simply, sequencing matters. In this short article I’ll be covering esoteric mulligan techniques alongside examples of optimal mulligans. The game has only been playable for six weeks now, so …

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